![]() With at least 3 million copies of the game sold already, It Takes Two seems to have captured something special. The developer behind the game, Hazelight Studios, had already proven its abilities in creating immersive narrative-driven co-op titles with A Way Out. RELATED: Day One Xbox Game Pass Game Unpacking Explained Gameplay and StoryĬonsidering some of the limitations of co-op play, especially It Takes Two being a couch co-op experience, not many games in the genre are as successful as It Takes Two was. Fans of the co-op genre will definitely want to check this game out if they haven't already, and Xbox Game Pass is presenting a perfect opportunity to find out what the hype is about. ![]() With the addition of It Takes Two to Xbox's Game Pass, it's now easier than ever for everyone to give this game a go. With the added difficulties of pandemic lockdowns over the past two years, this feature really boosts It Takes Two appeal as a game experienced together despite any distance between two players. For everyone who can, It Takes Two is a whimsical adventure only playable through direct collaboration the online mode allows remote players to experience this too, with the game even retaining a split-screen while playing online. Typically, one of the major hesitation with co-op games that lack a single-player option is the hassle of finding someone to play with. The additional benefit of this game is that it can be played cooperatively online as well as in person, which opens the door for a lot more players to try out this game. In particular, It Takes Two captures the fun of exploring a narrative-driven co-op, complete with split-screen, with a single friend. However, what sets It Takes Two apart as a co-op game is its dedication to what made couch co-op special. ![]() When it comes to co-op play, the traditional form of couch co-op has been declining across gaming as online multiplayer becomes more and more successful.
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